OK here is what I did, First I did my painting as usual without any texture for using the dodge and burn tool to make my shadow and light show more, Then I used the texture with the transparency at zero and soft edge 50% and sometime higher .
These are the two textures I've made and did use on the painting, for the roof
I did use one from PI paper 11 with different color to show more detail, for the
walls first I did use the one here and also one of PI texture wood 0A01, | ![]() ![]() Crackle ---------------------Wood |
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Why
not try creating textures of your own for the walls and sharing them as well as applying them to some type of structure? | |