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| First
A Couple of General Notes When you are using any of the paint tools you must set your presets prior to choosing your color or it will revert back to the default color also once you choose your color the preset will go back to showing none but it does in fact keep your choice
Also most all the settings specified in this tut are done with the brush panel.So once you set your Preset.....all other settings can be done from the brush panel | This
can be done with a Wacom tablet or with a mouse.The settings are all approximate
as each person will use a different amount of pressure or a firmer or softer stroke.Also
remember the undo is a very important tool and you will need lots of patience.
A lot of steps seem repetitive but when you are trying to achieve a certain look
you may have to try several different tools to get the look you want.So it is
kind of a back and forth process.(which is where the patience comes in) Painting in Mode versus not Please
note that you may find it much easier to manipulate your painting if you were
to paint in object mode. |
| All colors specified for this tut are from the Windows Color picker using the RGB values | If you are not familiar with the brush panel settings and where they are located I would recommend referring to this tut prior to starting |
Use
the airbrush and lay in the foundation of approximately where then
I used the paintbrush size 4 in a dark green just to kind of note where I wanted
a few trees | ![]() |
Working on the Sky paintbrush
size 85 Color
179 137 130 few small highlights over clouds
warp tool about size 30 level 15 (very very light touch to shape) | ![]() |
|
Gritty chalk size 30 transparency
40 (varying as you want more distance to appear make the transparency higher) fill in to give some texture to the mountains and forefront and use the straightline option to define the base of the mountains color R G B 160 0 0 for mountains nearest then go over with 30 0 0 in a smaller brush leaving some of the reddish color to show through 90 104 141 for farthest mpountains 40 61 66 for forefront over lake Particle Brush Preset leaf size 27w 13h angle 164 softedge 25 wetcontrol 100 transparency 60 Color 150 182 220 then changing only color to 0 2 4 fill in --------------------------------------------- | ![]() |
| Bristle
split 3 size3 transparency53 brushhead 45 density 30 random 28 color 72 83 98 multicolor 0 2 11 spacing 19 defining mountain peaks and valleys (very light touch) darken
the coral showing thru on left mountain that runs with skyline.
small mountain front left --------------------------------------------- | ![]() |
| soft
charcoal size 8w 4h color 153 174 176 multicolor o 11 10 angle 40 weight 22 distribution 7 transparency 30 spacing 17 make a small point off the small left mountain to the left and below where the trees will be changing
transparency to 65 --------------------------------------------- | ![]() |
| Lake
and shoreline warp
tool size 15 level 65 Lake Color
34 97 161 multicolor 0 0 0 Trees | ![]() |
Blend
dodge and burn in water Burn
default size 23w 11h level 12 | ![]() |
oil paint light stroke size 3 brushhead 9 density 29 random 25 wetcontrol 46 transparency 82 color 80 87 107 multicolor 0 4 7 spacing 30 redefine distant mountain tops and blend as needed trees
add a few tall trees
varying the width and height of the brush to fit the size of the trees wanted Dodge
size 11w 7h angle o | ![]() |
| touch
up sky along mountain tops Soft
Charcoal size 18 w 19 h | ![]() |
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I
hope you have enjoyed this tutorial . If you have any questions don't hesitate to email me sparrow8@cogeco.ca |